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John Melvin: Gameplay Systems Engineer
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85 % |
|
Suko Games — Built by Engineers, Played by Everyone
Suko Games is a game development studio building cyber-native, AI-powered games for the web and beyond.
|
85 % |
|
Jeffrey Rusch - Game Developer & Technical Lead | Unity3D Expert | Mobile Games
Expert Game Developer & Technical Lead with 10+ years Unity3D experience. Specialized in mobile game development, interactive installations, and leading high...
|
84 % |
|
Shams — Software Engineer & Game Developer
Personal portfolio of a software engineer and game developer. Resume, projects, and contact.
|
84 % |
|
Harsha Mohite – Game Designer
|
84 % |
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Lucas García Laporta | Senior Software Engineer
|
84 % |
|
Heroic Pullse | Engineering & Co-Dev Command Center
Explore our premium game development capabilities, engine expertise, and technical production services. Partner with a reliable co-development team.
|
84 % |
|
Jason Chew | Principal Game Tech
Jason Chew - Principal Game Tech. Unreal Engine leadership, multiplayer gameplay, AI workflows, AAA, console, mobile and VR production.
|
84 % |
|
Unreal Engine Engineer - James Steele Seeley's Portfolio
Portfolio for Unreal Engine gameplay systems, UI, tools, VR, localization, and production support.
|
83 % |
|
Vicente Peris | Portfolio
Portfolio
|
83 % |
|
Chad Mowery - Technical Director & Game Developer
Chad Mowery - Technical Director at Electronic Arts, game developer, and AI researcher with expertise in full-stack development, team leadership, and technic...
|
83 % |
|
Game Systems Designer | Datorien L. Anderson
Datorien L. Anderson's game development portfolio: professional simulation work, Unity systems, prototypes, game AI, and mechanics documentation.
|
83 % |
|
Portfolio | Prithul
|
83 % |
|
Alexander Bowerman | Game Programmer & Gameplay Engineer
Alexander Bowerman is a Game Programmer at Running With Scissors, working in Unreal Engine and C++ across gameplay, engine systems, and UI. Professional expe...
|
83 % |
|
Jazz Macedo | Software Engineer & Game Developer
Software Engineer and Game Developer with over 17 years of experience across software engineering, game development, and artificial intelligence. Currently P...
|
83 % |
|
Malachy Kennedy (malachek) | Game Engineer, UE5 and Unity | Burnt Out Games
Two shipped Steam titles and a third approved for release. C++ combat systems, animation pipelines, and engine-level tooling in Unreal Engine 5 and Unity 6.
|
83 % |
|
Daniel Dan Portfolio
|
83 % |
|
Connor Tunesi | Gameplay & Systems Programmer
Gameplay & Systems Programmer specializing in multiplayer architecture, AI systems, and backend infrastructure. Shipped Cloak And Coin on Steam Early Access;...
|
83 % |
|
Bastian Frueauf | Game Developer & Software Engineer
Game developer and software engineer specializing in Unity, C#, gameplay systems, multiplayer experiences and game design.
|
83 % |
|
Games, Engine Work, and Developer Tools | Relish Games
Relish Games is a small studio and developer lab focused on 2D games, HGE documentation, engine experiments, and practical game development tools.
|
82 % |
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